Augmented Reality is Affecting the Gaming Industry

Over a period of three decades, the Game Development Company advanced from 4-bit games to augmented reality games. As a result of demographic shifts, mobile penetration, and the growth of gaming infrastructure, this was made possible. Currently, half of the world’s population is under 30, whereas the average age of a gamer is 34 years old. By 2030, 90% of the population is expected to have access to the internet. The Game Development Company has been using augmented reality (AR) for years. However, it is only recently that they have reached a level of sophistication to genuinely connect with today’s players. A smooth and fascinating involvement in the right equipment is currently being conveyed by makers above and beyond the creative mind.

 The user is shown a composite view of the real world by superimposing computer-generated images on their view of it. Where the user cannot tell the difference between the virtual world and the real world is where the best AR experience occurs.